Dr. Mundo ARAM build, buffs & nerfs — patch 26.20
the Madman of Zaun · Howling Abyss balance applied to the real numbers
Dr. Mundo has ARAM-specific balance on patch 26.20: Riot changes how much damage Dr. Mundo deals and takes (and the other levers below) only on the Howling Abyss. ARAM also starts every champion at level 3 with 1,400 gold. Open the ARAM sheet to set your own level, items and ranks.
Dr. Mundo ARAM modifiers
| ARAM modifier | Value |
|---|---|
| Damage dealt | -10% |
| Damage taken | +5% |
| Healing | -10% |
| Shielding | — |
| Attack speed | — |
| Ability haste | — |
| Tenacity | — |
| Energy regen | — |
Dr. Mundo stats and ability damage: Summoner's Rift vs ARAM
No items; ability damage is raw (before the target's resistances); ability ranks follow the usual skill unlocks.
Level 3
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 792 | 792 |
| Armor | 38.6 | 38.6 |
| Magic resist | 32.4 | 32.4 |
| Attack damage | 64.7 | 64.7 |
| Attack speed | 0.703 | 0.703 |
| Effective HP (physical) | 1,098 | 1,046 |
| Effective HP (magic) | 1,048 | 998 |
| W Heart Zapper (rank 2) | 140.0 | 126.0 |
Level 9
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 1,334 | 1,334 |
| Armor | 62.3 | 62.3 |
| Magic resist | 44.5 | 44.5 |
| Attack damage | 77.8 | 77.8 |
| Attack speed | 0.819 | 0.819 |
| Effective HP (physical) | 2,166 | 2,063 |
| Effective HP (magic) | 1,928 | 1,836 |
| W Heart Zapper (rank 5) | 320.0 | 288.0 |
Level 18
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 2,391 | 2,391 |
| Armor | 108.5 | 108.5 |
| Magic resist | 68.1 | 68.1 |
| Attack damage | 103.5 | 103.5 |
| Attack speed | 1.046 | 1.046 |
| Effective HP (physical) | 4,985 | 4,748 |
| Effective HP (magic) | 4,019 | 3,828 |
| W Heart Zapper (rank 5) | 320.0 | 288.0 |
Dr. Mundo build and runes
Item order
- Jak'Sho, The Protean
- Plated Steelcaps
- Sterak's Gage
- Warmog's Armor
- Heartsteel
- Dead Man's Plate
Rune page
Resolve · keystone Grasp of the Undying
Demolish, Conditioning, Overgrowth
Secondary: Hextech Flashtraption, Triple Tonic
The build is RiftLab's stat-driven Summoner's Rift recommendation; ARAM's 1,400 starting gold lets you open on a completed component. See every champion's ARAM buffs and nerfs.