Nasus ARAM build, buffs & nerfs — patch 26.20
the Curator of the Sands · Howling Abyss balance applied to the real numbers
Nasus has ARAM-specific balance on patch 26.20: Riot changes how much damage Nasus deals and takes (and the other levers below) only on the Howling Abyss. ARAM also starts every champion at level 3 with 1,400 gold. Open the ARAM sheet to set your own level, items and ranks.
Nasus ARAM modifiers
| ARAM modifier | Value |
|---|---|
| Damage dealt | -10% |
| Damage taken | +5% |
| Healing | — |
| Shielding | — |
| Attack speed | — |
| Ability haste | — |
| Tenacity | — |
| Energy regen | — |
Nasus stats and ability damage: Summoner's Rift vs ARAM
No items; ability damage is raw (before the target's resistances); ability ranks follow the usual skill unlocks.
Level 3
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 803 | 803 |
| Armor | 40.9 | 40.9 |
| Magic resist | 35.0 | 35.0 |
| Attack damage | 72.9 | 72.9 |
| Attack speed | 0.671 | 0.671 |
| Effective HP (physical) | 1,132 | 1,078 |
| Effective HP (magic) | 1,085 | 1,033 |
| Q Siphoning Strike (rank 2) | 55.0 | 49.5 |
| E Spirit Fire (rank 2) | 160.0 | 144.0 |
Level 9
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 1,351 | 1,351 |
| Armor | 65.7 | 65.7 |
| Magic resist | 45.8 | 45.8 |
| Attack damage | 94.0 | 94.0 |
| Attack speed | 0.788 | 0.788 |
| Effective HP (physical) | 2,238 | 2,132 |
| Effective HP (magic) | 1,970 | 1,876 |
| Q Siphoning Strike (rank 5) | 115.0 | 103.5 |
| E Spirit Fire (rank 5) | 340.0 | 306.0 |
Level 18
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 2,418 | 2,418 |
| Armor | 113.9 | 113.9 |
| Magic resist | 66.8 | 66.8 |
| Attack damage | 135.0 | 135.0 |
| Attack speed | 1.015 | 1.015 |
| Effective HP (physical) | 5,172 | 4,926 |
| Effective HP (magic) | 4,034 | 3,842 |
| Q Siphoning Strike (rank 5) | 115.0 | 103.5 |
| E Spirit Fire (rank 5) | 340.0 | 306.0 |
Nasus build and runes
Item order
- Jak'Sho, The Protean
- Plated Steelcaps
- Sterak's Gage
- Warmog's Armor
- Heartsteel
- Dead Man's Plate
Rune page
Resolve · keystone Grasp of the Undying
Demolish, Conditioning, Overgrowth
Secondary: Hextech Flashtraption, Triple Tonic
The build is RiftLab's stat-driven Summoner's Rift recommendation; ARAM's 1,400 starting gold lets you open on a completed component. See every champion's ARAM buffs and nerfs.