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Rammus

Rammus ARAM build, buffs & nerfs — patch 26.20

the Armordillo · Howling Abyss balance applied to the real numbers

Rammus has no ARAM-specific balance on patch 26.20 — the Howling Abyss numbers are the Summoner's Rift numbers. ARAM also starts every champion at level 3 with 1,400 gold. Open the ARAM sheet to set your own level, items and ranks.

Rammus ARAM modifiers

ARAM modifierValue
Damage dealt—
Damage taken—
Healing—
Shielding—
Attack speed—
Ability haste—
Tenacity—
Energy regen—

Rammus stats and ability damage: Summoner's Rift vs ARAM

No items; ability damage is raw (before the target's resistances); ability ranks follow the usual skill unlocks.

Level 3

Stat / abilitySummoner's RiftARAM
Health792792
Armor41.641.6
Magic resist35.035.0
Attack damage69.169.1
Attack speed0.7230.723
Effective HP (physical)1,1221,122
Effective HP (magic)1,0701,070
Q Powerball (rank 2)110.0110.0

Level 9

Stat / abilitySummoner's RiftARAM
Health1,3191,319
Armor65.365.3
Magic resist45.845.8
Attack damage83.583.5
Attack speed0.8050.805
Effective HP (physical)2,1812,181
Effective HP (magic)1,9231,923
Q Powerball (rank 5)200.0200.0
R Soaring Slam (rank 1)60.060.0

Level 18

Stat / abilitySummoner's RiftARAM
Health2,3452,345
Armor111.5111.5
Magic resist66.866.8
Attack damage111.8111.8
Attack speed0.9640.964
Effective HP (physical)4,9604,960
Effective HP (magic)3,9133,913
Q Powerball (rank 5)200.0200.0
R Soaring Slam (rank 3)120.0120.0

Rammus build and runes

Item order

  1. Jak'Sho, The Protean
  2. Plated Steelcaps
  3. Sterak's Gage
  4. Warmog's Armor
  5. Heartsteel
  6. Dead Man's Plate

Rune page

Resolve · keystone Grasp of the Undying

Demolish, Conditioning, Overgrowth

Secondary: Hextech Flashtraption, Triple Tonic

The build is RiftLab's stat-driven Summoner's Rift recommendation; ARAM's 1,400 starting gold lets you open on a completed component. See every champion's ARAM buffs and nerfs.