Champions › Rell
Rell Support Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs
the Iron Maiden · Tank damageTankSupportVanguardSupport
Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Rell against any opponent at any level.
Damage LabLaning matchupBuild LabARAM sheet
Rell build and runes (Support, patch 26.20)
Item order
- Jak'Sho, The Protean
- Plated Steelcaps
- Sterak's Gage
- Warmog's Armor
- Heartsteel
- Dead Man's Plate
Start: Doran's Shield, Health Potion
Situational: —
Rune page
Resolve · keystone Grasp of the Undying
Demolish, Conditioning, Overgrowth
Secondary: Hextech Flashtraption, Triple Tonic
Summoners: Flash, Ignite · Skill order: Q > E > W
Rell is classified Tank (durability-first); itemization computed from Jak'Sho, The Protean + current-patch item stats. Win-rate shown is an estimate and does not drive the build.
Rell base stats by level
| Level | Health | Attack damage | Armor | Magic resist | Attack speed |
|---|---|---|---|---|---|
| Level 1 | 620 | 55.0 | 30.0 | 28.0 | 0.625 |
| Level 6 | 1,031 | 66.8 | 45.8 | 35.1 | 0.674 |
| Level 11 | 1,533 | 81.3 | 65.1 | 43.8 | 0.735 |
| Level 18 | 2,388 | 106.0 | 98.0 | 58.6 | 0.838 |
Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).
Rell ability damage per rank
Q — Shattering Strike magic
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | 60 | 100 | 140 | 180 | 220 |
| Cooldown (s) | 11.0 | 10.5 | 10.0 | 9.5 | 9.0 |
Scaling: 60/60/60/60/60% AP.
Rell Q damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 60.0 | 11.0s |
| Level 3 | rank 2 | 100.0 | 10.5s |
| Level 6 | rank 3 | 140.0 | 10.0s |
| Level 9 | rank 5 | 220.0 | 9.0s |
| Level 11 | rank 5 | 220.0 | 9.0s |
| Level 13 | rank 5 | 220.0 | 9.0s |
| Level 16 | rank 5 | 220.0 | 9.0s |
| Level 18 | rank 5 | 220.0 | 9.0s |
W — Ferromancy: Crash Down magic
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | 60 | 90 | 120 | 150 | 180 |
| Cooldown (s) | 10.0 | 10.0 | 10.0 | 10.0 | 10.0 |
Scaling: 60/60/60/60/60% AP.
Rell W damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 60.0 | 10.0s |
| Level 3 | rank 2 | 90.0 | 10.0s |
| Level 6 | rank 3 | 120.0 | 10.0s |
| Level 9 | rank 5 | 180.0 | 10.0s |
| Level 11 | rank 5 | 180.0 | 10.0s |
| Level 13 | rank 5 | 180.0 | 10.0s |
| Level 16 | rank 5 | 180.0 | 10.0s |
| Level 18 | rank 5 | 180.0 | 10.0s |
E — Full Tilt magic
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | no direct damage | ||||
| Cooldown (s) | 14.0 | 13.0 | 12.0 | 11.0 | 10.0 |
Scaling: 5/5.5/6/6.5/7% target max HP.
Rell E damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 0.0 | 14.0s |
| Level 3 | rank 2 | 0.0 | 13.0s |
| Level 6 | rank 3 | 0.0 | 12.0s |
| Level 9 | rank 5 | 0.0 | 10.0s |
| Level 11 | rank 5 | 0.0 | 10.0s |
| Level 13 | rank 5 | 0.0 | 10.0s |
| Level 16 | rank 5 | 0.0 | 10.0s |
| Level 18 | rank 5 | 0.0 | 10.0s |
R — Magnet Storm magic
| Rank | R1 | R2 | R3 |
|---|---|---|---|
| Base damage | 120 | 200 | 280 |
| Cooldown (s) | 120.0 | 100.0 | 80.0 |
Scaling: 110/110/110% AP.
Rell R damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 6 | rank 1 | 120.0 | 120.0s |
| Level 9 | rank 1 | 120.0 | 120.0s |
| Level 11 | rank 2 | 200.0 | 100.0s |
| Level 13 | rank 2 | 200.0 | 100.0s |
| Level 16 | rank 3 | 280.0 | 80.0s |
| Level 18 | rank 3 | 280.0 | 80.0s |
Rell ARAM buffs & nerfs (Howling Abyss balance modifiers)
Rell deals -5% damage and takes normal damage on the Howling Abyss.
| ARAM modifier | Value |
|---|---|
| Damage dealt | -5% |
| Damage taken | — |
| Healing | — |
| Shielding | -10% |
| Attack speed | — |
| Ability haste | — |
| Tenacity | — |
| Energy regen | — |
ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.
Frequently asked
What is the best Rell build on patch 26.20?
RiftLab's stat-driven build for Rell Support is Jak'Sho, The Protean, Plated Steelcaps, Sterak's Gage, Warmog's Armor, Heartsteel, Dead Man's Plate, with Grasp of the Undying as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.
Does Rell have ARAM modifiers?
Yes. On ARAM Rell deals -5% damage and takes normal damage, shielding -10%.
How much damage does Rell's Shattering Strike do?
Rell's Q (Shattering Strike) has a base damage of 60/100/140/180/220 across its ranks and scales with 60/60/60/60/60% AP. Before the target's resistances; use the Damage Lab for the mitigated number against a specific opponent.
How much health does Rell have at level 18?
Rell has 2,388 base health, 98.0 armor and 58.6 magic resist at level 18 with no items, on patch 26.20.
Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.