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Rumble

Rumble Top Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs

the Mechanized Menace · AP damageFighterMageTop

Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Rumble against any opponent at any level.

Damage LabLaning matchupBuild LabARAM sheet

Rumble build and runes (Top, patch 26.20)

Item order

  1. Rabadon's Deathcap
  2. Spellslinger's Shoes
  3. Zhonya's Hourglass
  4. Shadowflame
  5. Dusk and Dawn
  6. Riftmaker

Start: Doran's Ring, Health Potion
Situational: —

Rune page

Domination · keystone Electrocute

Cheap Shot, Sixth Sense, Treasure Hunter

Secondary: Axiom Arcanist, Transcendence

Summoners: Flash, Ignite · Skill order: Q > E > W

Rumble is classified AP from its ability scalings; itemization computed from Rabadon's Deathcap + current-patch item stats. Win-rate shown is an estimate and does not drive the build.

Rumble base stats by level

LevelHealthAttack damageArmorMagic resistAttack speed
Level 164064.036.028.00.644
Level 61,05576.654.634.10.691
Level 111,56192.177.241.60.749
Level 182,425118.4115.954.40.847

Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).

Rumble ability damage per rank

Q — Flamespitter magic

RankR1R2R3R4R5
Base damage6090120150180
Cooldown (s)10.09.08.07.06.0

Scaling: 110/110/110/110/110% AP, 6/7/8/9/10% target max HP.

Rumble Q damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 160.010.0s
Level 3rank 290.09.0s
Level 6rank 3120.08.0s
Level 9rank 5180.06.0s
Level 11rank 5180.06.0s
Level 13rank 5180.06.0s
Level 16rank 5180.06.0s
Level 18rank 5180.06.0s

W — Scrap Shield none

RankR1R2R3R4R5
Base damageno direct damage
Cooldown (s)6.06.06.06.06.0

Scaling: no scaling.

E — Electro Harpoon magic

RankR1R2R3R4R5
Base damage110160210260310
Cooldown (s)0.50.50.50.50.5

Scaling: 100/100/100/100/100% AP.

Rumble E damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 1110.00.5s
Level 3rank 2160.00.5s
Level 6rank 3210.00.5s
Level 9rank 5310.00.5s
Level 11rank 5310.00.5s
Level 13rank 5310.00.5s
Level 16rank 5310.00.5s
Level 18rank 5310.00.5s

R — The Equalizer magic

RankR1R2R3
Base damage70105140
Cooldown (s)130.0105.080.0

Scaling: 17.5/17.5/17.5% AP.

Rumble R damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 6rank 170.0130.0s
Level 9rank 170.0130.0s
Level 11rank 2105.0105.0s
Level 13rank 2105.0105.0s
Level 16rank 3140.080.0s
Level 18rank 3140.080.0s

Rumble ARAM buffs & nerfs (Howling Abyss balance modifiers)

Rumble plays with Summoner's Rift numbers — no ARAM-specific balance.

ARAM modifierValue
Damage dealt—
Damage taken—
Healing—
Shielding—
Attack speed—
Ability haste—
Tenacity—
Energy regen—

ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.

Frequently asked

What is the best Rumble build on patch 26.20?

RiftLab's stat-driven build for Rumble Top is Rabadon's Deathcap, Spellslinger's Shoes, Zhonya's Hourglass, Shadowflame, Dusk and Dawn, Riftmaker, with Electrocute as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.

Does Rumble have ARAM modifiers?

No. Rumble plays with Summoner's Rift numbers on ARAM; Riot has not given Rumble ARAM-specific balance on patch 26.20.

How much damage does Rumble's Flamespitter do?

Rumble's Q (Flamespitter) has a base damage of 60/90/120/150/180 across its ranks and scales with 110/110/110/110/110% AP, 6/7/8/9/10% target max HP. Before the target's resistances; use the Damage Lab for the mitigated number against a specific opponent.

How much health does Rumble have at level 18?

Rumble has 2,425 base health, 115.9 armor and 54.4 magic resist at level 18 with no items, on patch 26.20.

Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.