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Seraphine

Seraphine Support Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs

the Starry-Eyed Songstress · AP damageSupportMageEnchanterSupport

Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Seraphine against any opponent at any level.

Damage LabLaning matchupBuild LabARAM sheet

Seraphine build and runes (Support, patch 26.20)

Item order

  1. Rabadon's Deathcap
  2. Spellslinger's Shoes
  3. Zhonya's Hourglass
  4. Shadowflame
  5. Dusk and Dawn
  6. Riftmaker

Start: Doran's Ring, Health Potion
Situational: —

Rune page

Domination · keystone Electrocute

Cheap Shot, Sixth Sense, Treasure Hunter

Secondary: Axiom Arcanist, Transcendence

Summoners: Flash, Ignite · Skill order: Q > E > W

Seraphine is classified AP from its ability scalings; itemization computed from Rabadon's Deathcap + current-patch item stats. Win-rate shown is an estimate and does not drive the build.

Seraphine base stats by level

LevelHealthAttack damageArmorMagic resistAttack speed
Level 157050.026.030.00.669
Level 694561.942.635.10.722
Level 111,40476.362.941.40.786
Level 182,185101.097.452.10.896

Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).

Seraphine ability damage per rank

Q — High Note magic

RankR1R2R3R4R5
Base damage6085110135160
Cooldown (s)8.07.57.06.56.0

Scaling: 50/50/50/50/50% AP.

Seraphine Q damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 160.08.0s
Level 3rank 285.07.5s
Level 6rank 3110.07.0s
Level 9rank 5160.06.0s
Level 11rank 5160.06.0s
Level 13rank 5160.06.0s
Level 16rank 5160.06.0s
Level 18rank 5160.06.0s

W — Surround Sound none

RankR1R2R3R4R5
Base damageno direct damage
Cooldown (s)22.022.022.022.022.0

Scaling: no scaling.

E — Beat Drop magic

RankR1R2R3R4R5
Base damage70100130160190
Cooldown (s)11.010.510.09.59.0

Scaling: 50/50/50/50/50% AP.

Seraphine E damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 170.011.0s
Level 3rank 2100.010.5s
Level 6rank 3130.010.0s
Level 9rank 5190.09.0s
Level 11rank 5190.09.0s
Level 13rank 5190.09.0s
Level 16rank 5190.09.0s
Level 18rank 5190.09.0s

R — Encore magic

RankR1R2R3
Base damage150200250
Cooldown (s)160.0140.0120.0

Scaling: 40/40/40% AP.

Seraphine R damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 6rank 1150.0160.0s
Level 9rank 1150.0160.0s
Level 11rank 2200.0140.0s
Level 13rank 2200.0140.0s
Level 16rank 3250.0120.0s
Level 18rank 3250.0120.0s

Seraphine ARAM buffs & nerfs (Howling Abyss balance modifiers)

Seraphine deals normal damage and takes +20% damage on the Howling Abyss.

ARAM modifierValue
Damage dealt—
Damage taken+20%
Healing-20%
Shielding-20%
Attack speed—
Ability haste+-20
Tenacity—
Energy regen—

ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.

Frequently asked

What is the best Seraphine build on patch 26.20?

RiftLab's stat-driven build for Seraphine Support is Rabadon's Deathcap, Spellslinger's Shoes, Zhonya's Hourglass, Shadowflame, Dusk and Dawn, Riftmaker, with Electrocute as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.

Does Seraphine have ARAM modifiers?

Yes. On ARAM Seraphine deals normal damage and takes +20% damage, with healing -20%, shielding -20%, +-20 ability haste.

How much damage does Seraphine's High Note do?

Seraphine's Q (High Note) has a base damage of 60/85/110/135/160 across its ranks and scales with 50/50/50/50/50% AP. Before the target's resistances; use the Damage Lab for the mitigated number against a specific opponent.

How much health does Seraphine have at level 18?

Seraphine has 2,185 base health, 97.4 armor and 52.1 magic resist at level 18 with no items, on patch 26.20.

Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.