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Shyvana

Shyvana Jungle Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs

the Half-Dragon · AP damageFighterBruiserMageJungle

Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Shyvana against any opponent at any level.

Damage LabLaning matchupBuild LabARAM sheet

Shyvana build and runes (Jungle, patch 26.20)

Item order

  1. Rabadon's Deathcap
  2. Spellslinger's Shoes
  3. Zhonya's Hourglass
  4. Shadowflame
  5. Dusk and Dawn
  6. Riftmaker

Start: Doran's Ring, Health Potion
Situational: —

Rune page

Domination · keystone Electrocute

Cheap Shot, Sixth Sense, Treasure Hunter

Secondary: Axiom Arcanist, Transcendence

Summoners: Flash, Ignite · Skill order: Q > E > W

Shyvana is classified AP from its ability scalings; itemization computed from Rabadon's Deathcap + current-patch item stats. Win-rate shown is an estimate and does not drive the build.

Shyvana base stats by level

LevelHealthAttack damageArmorMagic resistAttack speed
Level 162562.035.032.00.638
Level 61,00073.850.840.10.688
Level 111,45988.370.150.00.750
Level 182,240113.0103.066.80.855

Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).

Shyvana ability damage per rank

Q — Emberstrike physical

RankR1R2R3R4R5
Base damageno direct damage
Cooldown (s)8.07.57.06.56.0

Scaling: 20/40/60/80/100% total AD, 25/25/25/25/25% AP.

Shyvana Q damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 112.48.0s
Level 3rank 226.67.5s
Level 6rank 344.37.0s
Level 9rank 582.26.0s
Level 11rank 588.36.0s
Level 13rank 594.86.0s
Level 16rank 5105.46.0s
Level 18rank 5113.06.0s

W — Inferno Aegis magic

RankR1R2R3R4R5
Base damage1015202530
Cooldown (s)12.012.012.012.012.0

Scaling: 10/10/10/10/10% bonus AD.

Shyvana W damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 110.012.0s
Level 3rank 215.012.0s
Level 6rank 320.012.0s
Level 9rank 530.012.0s
Level 11rank 530.012.0s
Level 13rank 530.012.0s
Level 16rank 530.012.0s
Level 18rank 530.012.0s

E — Molten Burst magic

RankR1R2R3R4R5
Base damage85125165205245
Cooldown (s)12.011.010.09.08.0

Scaling: 70/70/70/70/70% AP, 50/50/50/50/50% bonus AD.

Shyvana E damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 185.012.0s
Level 3rank 2125.011.0s
Level 6rank 3165.010.0s
Level 9rank 5245.08.0s
Level 11rank 5245.08.0s
Level 13rank 5245.08.0s
Level 16rank 5245.08.0s
Level 18rank 5245.08.0s

R — Dragon's Descent magic

RankR1R2R3
Base damage150250350
Cooldown (s)———

Scaling: 100/100/100% AP.

Shyvana R damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 6rank 1150.0—s
Level 9rank 1150.0—s
Level 11rank 2250.0—s
Level 13rank 2250.0—s
Level 16rank 3350.0—s
Level 18rank 3350.0—s

Shyvana ARAM buffs & nerfs (Howling Abyss balance modifiers)

Shyvana deals normal damage and takes -5% damage on the Howling Abyss.

ARAM modifierValue
Damage dealt—
Damage taken-5%
Healing—
Shielding—
Attack speed—
Ability haste—
Tenacity—
Energy regen—

ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.

Frequently asked

What is the best Shyvana build on patch 26.20?

RiftLab's stat-driven build for Shyvana Jungle is Rabadon's Deathcap, Spellslinger's Shoes, Zhonya's Hourglass, Shadowflame, Dusk and Dawn, Riftmaker, with Electrocute as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.

Does Shyvana have ARAM modifiers?

Yes. On ARAM Shyvana deals normal damage and takes -5% damage.

How much health does Shyvana have at level 18?

Shyvana has 2,240 base health, 103.0 armor and 66.8 magic resist at level 18 with no items, on patch 26.20.

Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.