Champions › Tahm Kench › ARAM
Tahm Kench ARAM build, buffs & nerfs — patch 26.20
The River King · Howling Abyss balance applied to the real numbers
Tahm Kench has ARAM-specific balance on patch 26.20: Riot changes how much damage Tahm Kench deals and takes (and the other levers below) only on the Howling Abyss. ARAM also starts every champion at level 3 with 1,400 gold. Open the ARAM sheet to set your own level, items and ranks.
Tahm Kench ARAM modifiers
| ARAM modifier | Value |
|---|---|
| Damage dealt | — |
| Damage taken | +5% |
| Healing | — |
| Shielding | — |
| Attack speed | — |
| Ability haste | — |
| Tenacity | — |
| Energy regen | — |
Tahm Kench stats and ability damage: Summoner's Rift vs ARAM
No items; ability damage is raw (before the target's resistances); ability ranks follow the usual skill unlocks.
Level 3
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 792 | 792 |
| Armor | 45.9 | 45.9 |
| Magic resist | 35.0 | 35.0 |
| Attack damage | 60.7 | 60.7 |
| Attack speed | 0.682 | 0.682 |
| Effective HP (physical) | 1,156 | 1,101 |
| Effective HP (magic) | 1,069 | 1,018 |
| Q Tongue Lash (rank 2) | 120.0 | 120.0 |
| W Abyssal Dive (rank 2) | 135.0 | 135.0 |
Level 9
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 1,334 | 1,334 |
| Armor | 70.7 | 70.7 |
| Magic resist | 45.8 | 45.8 |
| Attack damage | 77.6 | 77.6 |
| Attack speed | 0.769 | 0.769 |
| Effective HP (physical) | 2,277 | 2,169 |
| Effective HP (magic) | 1,946 | 1,853 |
| Q Tongue Lash (rank 5) | 255.0 | 255.0 |
| W Abyssal Dive (rank 5) | 240.0 | 240.0 |
Level 18
| Stat / ability | Summoner's Rift | ARAM |
|---|---|---|
| Health | 2,391 | 2,391 |
| Armor | 118.9 | 118.9 |
| Magic resist | 66.8 | 66.8 |
| Attack damage | 110.4 | 110.4 |
| Attack speed | 0.938 | 0.938 |
| Effective HP (physical) | 5,234 | 4,985 |
| Effective HP (magic) | 3,989 | 3,799 |
| Q Tongue Lash (rank 5) | 255.0 | 255.0 |
| W Abyssal Dive (rank 5) | 240.0 | 240.0 |
Tahm Kench build and runes
Item order
- Jak'Sho, The Protean
- Plated Steelcaps
- Sterak's Gage
- Warmog's Armor
- Heartsteel
- Dead Man's Plate
Rune page
Resolve · keystone Grasp of the Undying
Demolish, Conditioning, Overgrowth
Secondary: Hextech Flashtraption, Triple Tonic
The build is RiftLab's stat-driven Summoner's Rift recommendation; ARAM's 1,400 starting gold lets you open on a completed component. See every champion's ARAM buffs and nerfs.