Champions › Vi
Vi Jungle Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs
the Piltover Enforcer · AD damageFighterAssassinSkirmisherJungle
Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Vi against any opponent at any level.
Damage LabLaning matchupBuild LabARAM sheet
Vi build and runes (Jungle, patch 26.20)
Item order
- Infinity Edge
- Berserker's Greaves
- Bloodthirster
- Trinity Force
- Death's Dance
- Lord Dominik's Regards
Start: Doran's Blade, Health Potion
Situational: —
Rune page
Precision · keystone Press the Attack
Absorb Life, Legend: Alacrity, Coup de Grace
Secondary: Cheap Shot, Sixth Sense
Summoners: Flash, Ignite · Skill order: Q > W > E
Vi is classified AD from its ability scalings; itemization computed from Infinity Edge + current-patch item stats. Win-rate shown is an estimate and does not drive the build.
Vi base stats by level
| Level | Health | Attack damage | Armor | Magic resist | Attack speed |
|---|---|---|---|---|---|
| Level 1 | 655 | 61.0 | 30.0 | 32.0 | 0.644 |
| Level 6 | 1,070 | 72.8 | 48.6 | 40.1 | 0.695 |
| Level 11 | 1,576 | 87.3 | 71.2 | 50.0 | 0.757 |
| Level 18 | 2,440 | 112.0 | 109.9 | 66.8 | 0.863 |
Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).
Vi ability damage per rank
Q — Vault Breaker physical
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | 90 | 140 | 190 | 240 | 290 |
| Cooldown (s) | 12.0 | 10.5 | 9.0 | 7.5 | 6.0 |
Scaling: 160/160/160/160/160% bonus AD.
Vi Q damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 90.0 | 12.0s |
| Level 3 | rank 2 | 140.0 | 10.5s |
| Level 6 | rank 3 | 190.0 | 9.0s |
| Level 9 | rank 5 | 290.0 | 6.0s |
| Level 11 | rank 5 | 290.0 | 6.0s |
| Level 13 | rank 5 | 290.0 | 6.0s |
| Level 16 | rank 5 | 290.0 | 6.0s |
| Level 18 | rank 5 | 290.0 | 6.0s |
W — Denting Blows physical
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | no direct damage | ||||
| Cooldown (s) | — | — | — | — | — |
Scaling: 4/5.5/7/8.5/10% target max HP.
Vi W damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 0.0 | —s |
| Level 3 | rank 2 | 0.0 | —s |
| Level 6 | rank 3 | 0.0 | —s |
| Level 9 | rank 5 | 0.0 | —s |
| Level 11 | rank 5 | 0.0 | —s |
| Level 13 | rank 5 | 0.0 | —s |
| Level 16 | rank 5 | 0.0 | —s |
| Level 18 | rank 5 | 0.0 | —s |
E — Relentless Force physical
| Rank | R1 | R2 | R3 | R4 | R5 |
|---|---|---|---|---|---|
| Base damage | — | 15 | 30 | 45 | 60 |
| Cooldown (s) | 1.0 | 1.0 | 1.0 | 1.0 | 1.0 |
Scaling: 120/120/120/120/120% total AD, 100/100/100/100/100% AP.
Vi E damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 1 | rank 1 | 73.2 | 1.0s |
| Level 3 | rank 2 | 93.5 | 1.0s |
| Level 6 | rank 3 | 117.4 | 1.0s |
| Level 9 | rank 5 | 157.5 | 1.0s |
| Level 11 | rank 5 | 164.8 | 1.0s |
| Level 13 | rank 5 | 172.6 | 1.0s |
| Level 16 | rank 5 | 185.3 | 1.0s |
| Level 18 | rank 5 | 194.4 | 1.0s |
R — Cease and Desist physical
| Rank | R1 | R2 | R3 |
|---|---|---|---|
| Base damage | 150 | 275 | 400 |
| Cooldown (s) | 140.0 | 115.0 | 90.0 |
Scaling: 90/90/90% bonus AD.
Vi R damage by champion level (own stats, no items)
| Level | Rank | Raw damage | Cooldown |
|---|---|---|---|
| Level 6 | rank 1 | 150.0 | 140.0s |
| Level 9 | rank 1 | 150.0 | 140.0s |
| Level 11 | rank 2 | 275.0 | 115.0s |
| Level 13 | rank 2 | 275.0 | 115.0s |
| Level 16 | rank 3 | 400.0 | 90.0s |
| Level 18 | rank 3 | 400.0 | 90.0s |
Vi ARAM buffs & nerfs (Howling Abyss balance modifiers)
Vi deals +5% damage and takes -5% damage on the Howling Abyss.
| ARAM modifier | Value |
|---|---|
| Damage dealt | +5% |
| Damage taken | -5% |
| Healing | — |
| Shielding | — |
| Attack speed | — |
| Ability haste | — |
| Tenacity | — |
| Energy regen | — |
ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.
Frequently asked
What is the best Vi build on patch 26.20?
RiftLab's stat-driven build for Vi Jungle is Infinity Edge, Berserker's Greaves, Bloodthirster, Trinity Force, Death's Dance, Lord Dominik's Regards, with Press the Attack as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.
Does Vi have ARAM modifiers?
Yes. On ARAM Vi deals +5% damage and takes -5% damage.
How much damage does Vi's Vault Breaker do?
Vi's Q (Vault Breaker) has a base damage of 90/140/190/240/290 across its ranks and scales with 160/160/160/160/160% bonus AD. Before the target's resistances; use the Damage Lab for the mitigated number against a specific opponent.
How much health does Vi have at level 18?
Vi has 2,440 base health, 109.9 armor and 66.8 magic resist at level 18 with no items, on patch 26.20.
Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.