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Yasuo

Yasuo Top Build, Patch 26.20 — Runes, Ability Damage & ARAM Buffs/Nerfs

the Unforgiven · AD damageFighterAssassinSkirmisherTop

Every number below is computed from Riot's official game data for patch 26.20 — the Worlds 2026 patch (Data Dragon, with Meraki Analytics ability values and Riot's published ARAM balance), not sampled from match histories. Open the interactive labs to test Yasuo against any opponent at any level.

Damage LabLaning matchupBuild LabARAM sheet

Yasuo build and runes (Top, patch 26.20)

Item order

  1. Infinity Edge
  2. Berserker's Greaves
  3. Bloodthirster
  4. Trinity Force
  5. Death's Dance
  6. Lord Dominik's Regards

Start: Doran's Blade, Health Potion
Situational: —

Rune page

Precision · keystone Press the Attack

Absorb Life, Legend: Alacrity, Coup de Grace

Secondary: Cheap Shot, Sixth Sense

Summoners: Flash, Ignite · Skill order: Q > W > E

Yasuo is classified AD from its ability scalings; itemization computed from Infinity Edge + current-patch item stats. Win-rate shown is an estimate and does not drive the build.

Yasuo base stats by level

LevelHealthAttack damageArmorMagic resistAttack speed
Level 159060.032.032.00.697
Level 61,02471.850.240.10.793
Level 111,55586.372.450.00.911
Level 182,460111.0110.266.81.112

Growth follows Riot's per-level curve: value = base + growth × (n−1) × (0.7025 + 0.0175 × (n−1)).

Yasuo ability damage per rank

Q — Steel Tempest physical

RankR1R2R3R4R5
Base damage20457095120
Cooldown (s)4.04.04.04.04.0

Scaling: 105/105/105/105/105% total AD.

Yasuo Q damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 183.04.0s
Level 3rank 2112.64.0s
Level 6rank 3145.44.0s
Level 9rank 5204.24.0s
Level 11rank 5210.64.0s
Level 13rank 5217.54.0s
Level 16rank 5228.64.0s
Level 18rank 5236.64.0s

W — Wind Wall none

RankR1R2R3R4R5
Base damageno direct damage
Cooldown (s)25.023.021.019.017.0

Scaling: no scaling.

E — Sweeping Blade physical

RankR1R2R3R4R5
Base damage140170200230260
Cooldown (s)0.50.40.30.20.1

Scaling: 120/120/120/120/120% AP, 40/40/40/40/40% bonus AD.

Yasuo E damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 1rank 1140.00.5s
Level 3rank 2170.00.4s
Level 6rank 3200.00.3s
Level 9rank 5260.00.1s
Level 11rank 5260.00.1s
Level 13rank 5260.00.1s
Level 16rank 5260.00.1s
Level 18rank 5260.00.1s

R — Last Breath physical

RankR1R2R3
Base damage200350500
Cooldown (s)70.050.030.0

Scaling: 150/150/150% bonus AD.

Yasuo R damage by champion level (own stats, no items)
LevelRankRaw damageCooldown
Level 6rank 1200.070.0s
Level 9rank 1200.070.0s
Level 11rank 2350.050.0s
Level 13rank 2350.050.0s
Level 16rank 3500.030.0s
Level 18rank 3500.030.0s

Yasuo ARAM buffs & nerfs (Howling Abyss balance modifiers)

Yasuo deals normal damage and takes normal damage on the Howling Abyss.

ARAM modifierValue
Damage dealt—
Damage taken—
Healing—
Shielding—
Attack speed+2.5%
Ability haste—
Tenacity—
Energy regen—

ARAM also starts champions at level 3 with 1,400 gold. The ARAM sheet applies these modifiers to every stat and ability side by side with Summoner's Rift.

Frequently asked

What is the best Yasuo build on patch 26.20?

RiftLab's stat-driven build for Yasuo Top is Infinity Edge, Berserker's Greaves, Bloodthirster, Trinity Force, Death's Dance, Lord Dominik's Regards, with Press the Attack as the keystone. It is computed from the champion's damage profile and the opponent's resists, not from win-rate scraping.

Does Yasuo have ARAM modifiers?

Yes. On ARAM Yasuo deals normal damage and takes normal damage.

How much damage does Yasuo's Steel Tempest do?

Yasuo's Q (Steel Tempest) has a base damage of 20/45/70/95/120 across its ranks and scales with 105/105/105/105/105% total AD. Before the target's resistances; use the Damage Lab for the mitigated number against a specific opponent.

How much health does Yasuo have at level 18?

Yasuo has 2,460 base health, 110.2 armor and 66.8 magic resist at level 18 with no items, on patch 26.20.

Data: Riot Data Dragon 26.20, Meraki Analytics, LoL Wiki ARAM table. Builds are stat-driven recommendations from RiftLab's optimizer, not win-rate aggregates.